Guides
Watch or read your way through every part of Wishgate
Not transactional key spamming. Structured, relationship-driven partnerships tied to the game development lifecycle.
Wishgate connects indie game studios and publishers with verified content creators to run playtests, build hype, and grow wishlists before a Steam launch.
We are building the infrastructure that lets developers treat creators as collaborators in the development lifecycle, rather than marketing checkboxes.
Studios send keys to hundreds of channels and hear back from four. Creators get offers for games they'd never play. Both sides are guessing — and most tools built for this only help them guess faster: a bigger directory, a quicker way to push keys down it. Wishgate is built to stop the guessing: find the few who actually fit, then run those partnerships properly.
Rank by taste, not by follower count
Every other way of finding creators sorts by audience size. This one sorts by whether the person wants to play your kind of game — seven axes of stated preference, matched against your game's own tags, and scored fresh for each game you recruit for. Audience size is still on the card; it just isn't the ranking.
Fewer creators, further in
Applications come in with a profile, a portfolio and a fit score, against reward terms you published up front. Each one you approve gets its own chat, key, submission thread and status in one place. The aim isn't a bigger list — it's a handful who know the game and are still there at launch.
A roster, not a contact list
Every creator you've worked with keeps their history with you: your private notes, your own labels, and what the last partnership actually produced. Nobody else can see any of it. Staffing the next game starts from people you know rather than from a directory.
Get found for games you'd actually play
You mark what you love and what you avoid across seven axes, once. After that every game is scored against your taste and you're scored against theirs — the same number on both sides, per game. Nothing is inferred from your watch history, and a studio sees why you fit, not just how big you are.
Know where you stand, always
The terms are written down before you commit, and both sides see the same status on the same partnership: applied, approved, key sent, content submitted, reward on its way. Every step stays on the record, so nothing rests on what was said in a DM in March.
A reputation that travels with you
Your portfolio and your rating belong to your organization, not to one studio's spreadsheet — every studio you approach sees the same track record. Reviews run both ways and only where a partnership actually happened, so a rating reflects work you did.
Underneath all of it: verified partners over raw numbers, a stated reason behind every decision, and no feature that doesn't earn its place for a team without a marketing budget.
The topics
11 of them, each doing one thing. Read the two openers, then pick your track — nobody needs all of them.
Every topic opens with why it's built that way, then the steps. The video walkthrough sits on the same page — the written version is longer, and always the current one if the app has changed since we recorded.
Start here
Two short guides everyone should read, whichever side you're on.
Studios & publishers
Take a game from Steam verification through recruiting, rewards and a full campaign.
Content creators
Get discoverable, find games worth covering, and collect what you're owed.
For everyone
The shared closer — messages, notifications, and where to get help.
